Posted by on March 31st, 2011 at 7:15 pm

Blizzard released a new StarCraft 2 patch today that fixes a few bugs. The patch notes are below:

StarCraft II: Wings of Liberty – Patch 1.3.1

Bug Fixes

  • Fixed an issue where, in some situations, players would not be notified they received an achievement.
  • Fixed an issue where the Leagues & Ladders showcase boxes were not updated correctly.
  • Fixed an issue where, under certain circumstances, the “Return to Game” button in the main menu would not function properly.
  • Fixed an issue where the new observer UI features would not function correctly on custom maps.

Posted by on March 22nd, 2011 at 4:08 pm

Patch 1.3.0 has been in the Public Test Region for about 3 weeks so far, and it is finally ready to be unveiled for the normal game servers! Turn on StarCraft 2 for it to automatically download the new patch, and go play! The full patch notes are in the spoiler below.

StarCraft II: Wings of Liberty – Patch 1.3.0Show ▼

Posted by on February 26th, 2011 at 12:16 am

There is now patch 1.3.0 on the StarCraft II Public Test Region! A ton of changes are in this update, including Grandmaster League, improvements to the Custom Games section, changes to the Observer/Replay user interface, and more. Check out the spoiler below for the full patch notes.

Show ▼

Posted by on February 18th, 2011 at 8:13 pm

Bug Fixes

  • Fixed an issue that prevented players from loading in-mission campaign saves created while patched at version 1.2.0.
    • *Note* As a result of this fix, in-mission campaign saves created while patched at version 1.2.1 will no longer be usable.

Thanks Elliot for submitting the news.

Posted by on February 15th, 2011 at 9:02 pm

StarCraft II: Wings of Liberty – Patch 1.2.1

General

  • Matchmaking has been updated to better match players queuing with pre-made teams in 2v2, 3v3, and 4v4 brackets.

Bug Fixes

  • General
    • Fixed an issue where the title of a conversation window was scaling rather than truncating.
    • Fixed an issue where the Match History score screen was displaying “Null” for the map info for all games played before Patch 1.2.
    • Fixed an issue that would sometimes cause players to be improperly disconnected from a game.
    • (Mac) Fixed an issue that would cause the Control key to become stuck when holding Control and minimizing the game window, then going back to the game window and attempting to use Control+1 to create a control group.
  • Maps
    • Fixed an issue with foliage that would die and become visible through the fog of war when a player spawned as zerg.
  • StarCraft II Editor
    • Fixed an issue where copied-and-pasted units were not set to the correct height in-game.
    • Fixed an issue where the table view scroll-bar position was reset when switching objects.
    • Fixed an issue where secondary sort priorities were not working properly. Model name is now the secondary sort so that models are listed in alphabetical order after being sorted by the mod they are contained in.

Posted by on January 11th, 2011 at 2:09 pm

Yes, the big patch we’ve been waiting a long time for is finally out! This patch 1.2.0 has tons of changes to StarCraft II, and Battle.net too, including: Battle.net chat channels, Master League, and stalemate detection. We have been able to test this patch on the PTR server, but now it is finally released for the normal servers. You can check out the patch notes below in the spoiler, and get on SC2 and start playing!

StarCraft II: Wings of Liberty – Patch 1.2.0Show ▼

Posted by on December 22nd, 2010 at 10:31 pm

If you still have not tried out StarCraft II, you may now rejoice because Blizzard has released the StarCraft II Demo for everyone to download, free of charge. It has no time limit and does not expire. This demo lets you play the first three missions of single player, and also has a skirmish mode against a computer opponent.

Download the demo here: https://us.battle.net/account/sc2-demo.html

Tip from: Elliot Yoon

Posted by on December 10th, 2010 at 4:10 pm

The Public Test Region has been out for about a week now, and I guess Blizzard has decided to undo a few things they’ve changed, such as the fungal growth and bunker build time changes. Other than those small undoes, this patch includes a bunch of bug fixes. The full patch note is below:

Several changes have been made to the PTR:
• Sound effects will no longer pop or cut off if buildings are rapidly selected.
• Fixed a display issue so the number of harvesters on a Vespene Geyser node will now increment correctly for all occasions.
• Using ALT-F4 during the opening cinematic will no longer crash the game.
• Fixed an issue where the auto-detection system was defaulting graphics to a lower resolution than recommended.
• Fixed a frequent Out of Memory crash for 32-bit OS systems on the PTR.
• Fixed a case where public chat channels wouldn’t show up on the list.
• Added a drop-down selector to switch channel instances.
• Chat channel throttles have been adjusted to allow for a more natural chatting experience.
• Bunker build time has been reverted to the original 35 seconds.
• Fungal Growth has been reverted to the previous functionality and can once again target air units.
• Holding down a key will once again issue multiple orders.

Source: Battle.net forums

Posted by on December 9th, 2010 at 5:29 pm

CarbonTwelve from Teamliquid.net has a new build order optimizer, inspired from Lomilar’s Evolution Chamber. This program is made with C++ instead of Java, which CarbonTwelve says is very fast, and you will need to install Microsoft Visual C++ 2010 Redistributables x86 to use.

SCBuildOrder is not only faster than Evolution Chamber, but it can also optimize the build orders for all three races: Protoss, Zerg, and Terran. So if you want to know the fastest build order to get a certain unit out, you should try this program out. One more thing – there may be some errors or unfinished coding because it’s not the final version yet, so you should always check the official site to download the latest versions.

SCBuildOrder (4334 downloads)

Official site: http://code.google.com/p/scbuildorder/

Posted by on December 4th, 2010 at 6:06 am

Blizzard has released a pretty big StarCraft II patch today – version 1.2.0 PTR. This includes many game changes, bug fixes, and new features. One of the most wanted features since SC2 came out is now available: Chat rooms! Unit/building hotkeys are now customizable, and there is an Extreme graphics option which is higher than Ultra. Check the spoiler below for the entire patch notes:

StarCraft II Patch 1.2.0 – PTR Notes – Show ▼

Note that this patch is only for testing in the Public Test Region right now, which is a completely different server from what we were normally playing on. To play in the PTR, you need to run the “StarCraft II Public Test” shortcut icon, and you will need to create a new character. Running the regular StarCraft II shortcut icon will just bring you to your normal server that you’ve been playing on, which is still v1.1.3 as of this post’s time.