Posted by dOoBiX on June 4th, 2010 at 12:45 am
Patch 15 has been released for SC2 Beta, only 2 days after the last patch! This update kind of nerfs the Terran race. Check out the spoiler below to see full details:
Patch 15 (version 0.17.0.15623) – Show ▼
General
- Improved the system that handles initial placement and promotion/relegation between Leagues & Ladders.
Balance Changes
- TERRAN
- Hellion
- Weapon upgrade bonus decreased from 1 (+1 Light) to 1.
- Reaper
- Nitro Packs research cost decreased from 100/100 to 50/50.
- Siege Tank
- Siege Mode damage decreased from 60 to 50.
- Thor
- Anti-air weapon upgrade bonus decreased from 1 (+1 Light) to 1.
- ZERG
- Brood Lord
- Weapon upgrade bonus decreased from 3 to 2.
Source: Battle.net Forums
Posted by dOoBiX on June 2nd, 2010 at 3:47 am
Patch 14 has been released with some buffs for the Zerg! Check out the spoiler for the list of changes.
Patch 14 (version 0.16.0.15580) – Show ▼
Balance Changes
- PROTOSS
- Archon
- Build time decreased from 17 to 12.
- TERRAN
- Viking
- Ground damage decreased from 14 to 12.
- ZERG
- Corruptor
- Corruption energy cost decreased from 100 to 75.
- Infestor
- Burrowed move speed increased from 1 to 2.
- Peristalsis upgrade removed.
- Overlord/Overseer
- Pneumatized Carapace cost increased from 50/50 to 100/100.
- Overseer
- Infested Terran energy cost decreased from 125 to 100.
- Roach
- Organic Carapace upgrade removed.
- Tunneling Claws now also increases burrowed regeneration rate from 5 to 10.
- Ultralisk
- Anabolic Synthesis upgrade removed.
- Health increased from 450 to 500.
- Speed increased from 2.25 to 2.9531.
Bug Fixes
- Map Publishing: the default Battle.net host now points to the correct server.
- Time Expiration notices that were added for testing of the Guest Pass functionality have been removed.
- Fixed a crash when trying to open an old replay by double-clicking it in Explorer.
Posted by dOoBiX on May 20th, 2010 at 9:14 pm
Big changes in this patch 13 have been added to StarCraft II Beta! Just to list some: custom maps now playable on Battle.net, Facebook is integrated now, 3v3 and 4v4 modes are enabled, no more copper league; diamond league is after platinum league, no more identifier in character name, and more. Check out the spoiler for full list of changes:
Show ▼
General
- Map Publishing is now enabled: Using the map editor, you can upload your custom maps to share with the Battle.net community.
- Facebook feature is integrated: Here’s a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account.
- 3v3 and 4v4 formats are now enabled.
- Numerous updates have been made to the Leagues & Ladders system:
- Removed Copper League and added Diamond League above Platinum League.
- Player ratings start at 0, rather than 1000.
- No longer displays loading screen odds in placement or practice league matches.
- Matchmaking system logic updated.
- UDP is enabled to help improve game performance.
- Numerous performance and stability improvements.
Balance Changes
- PROTOSS
- Sentry
- Force Fields can now be destroyed by Massive ground units walking over them.
- Void Ray
- Range decreased from 7 to 6.
- Warp Gate
- Subgroup selection priority changed from 2 to 3 so that it takes priority over Gateways when selected.
- TERRAN
- Marine
- Stimpack research cost decreased from 150/150 to 100/100.
- Combat Shield research cost decreased from 150/150 to 100/100.
- ZERG
- Infestor
- Infested Terran spell removed.
- Frenzy spell added:
- Costs 25 energy.
- Targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.
- Overseer
- Contaminate spell added:
- Costs 75 energy.
- Targets a single enemy structure which cannot train units or research upgrades for 30 seconds.
- Infested Terran spell added:
- Costs 125 energy.
- Infested Terrans have the same stats as those previously created by the Infestor and are placed directly under the Overseer when spawned.
- Ultralisk
- Life decreased from 600 to 450.
- Damage changed from 25 to 15 (+25 Armored).
- Damage versus structures increased from 60 to 75.
Hotkey Changes (English Only):
- Zerg Set Worker Rally Point changed from R to G.
- Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.
Battle.net Interface
- Revamped summary pages for player Profiles and Leagues & Ladders.
- Added a Help system with tech trees and other tips and tricks.
- Removed identifier from the character naming process and added the ability to refer friends for invitation into your party or lobby.
- Updated the Battle.net user interface to consistently use a nested menu system.
- Added in-game blocking and player muting.
Source: Battle.net Forums
Posted by dOoBiX on May 17th, 2010 at 6:42 pm
Blizzard has just announced that the first phase of StarCraft II Beta will end on Monday, May 31st, so that they can make hardware and software changes. They will open a final beta phase for a couple weeks before the actual release of StarCraft II.
You can read the whole announcement here: Show ▼
We’d like to let all of our StarCraft II: Wings of Liberty beta test participants know that the first phase of the beta test will be coming to an end in all regions on Monday, May 31. The beta test will be unavailable for several weeks while we make some hardware and software configuration changes in preparation for the final phase of the beta test and the release of the game. We plan to bring the beta test back online for a couple of weeks prior to the game’s launch to complete our testing. We’ll have more details to share about when this final beta-testing phase will begin at a later date.
We’d like to thank all of our beta-test participants for your enthusiasm, dedication, and valuable feedback during the beta test, and we look forward to hearing more of your thoughts on the StarCraft II beta test as the game’s July 27 launch approaches.
Source: Battle.net Forums
Posted by dOoBiX on May 13th, 2010 at 12:21 pm
Small patch came out today:
Balance Changes
- PROTOSS
- Forge
- Build time increased from 35 to 45.
- Life and shield values decreased from 550/550 to 400/400.
- Mothership
- Vortex now removes Force Fields within its area of effect.
- TERRAN
- Thor
- Radius decreased from 1.375 to 0.8125.
- Model size reduced to match new radius.
- ZERG
- Roach
- Supply count increased from 1 to 2.
User Interface
- Several Hotkey changes have been made (German client only).
Bug Fixes
- Fixed a crash which sometimes occurred when quitting the program.
Posted by dOoBiX on May 6th, 2010 at 1:22 pm
Patch 11 has just been released! Check out the huge list of patch notes in the spoiler below!
Show ▼
Balance Changes
- TERRAN
- Battlecruiser
- The build time has been decreased from 110 to 90.
- Fusion Core
- The build time has been decreased from 80 to 65.
- Hellion
- The range has been increased from 5 to 6.
- Planetary Fortress
- The splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
- Raven
- Seeker Missile range has been decreased from 9 to 6.
- Seeker Missile splash radius has been decreased from 2.4 to 2.
- Seeker Missile upgrade no longer requires Fusion Core.
- Siege Tank
- Life increased from 150 to 160.
- Siege Mode splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
- Thor
- Ground damage decreased from 45 to 30.
- Ground rate of fire improved from 1.93 to 1.28.
- Air damage changed from 8 (+4 Light) to 6 (+6 Light).
- 250mm Strike Cannons are now an upgrade at the Factory Tech Lab.
- 250mm Strike Cannons research now costs 150/150 and 110 seconds.
- 250mm Strike Cannons energy cost increased from 100 to 150.
- Anti-Air splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
- PROTOSS
- Archon
- The splash radius has been increased from 0.8 to 1.
- Splash damage now originates from the center of the target, rather than the impact location near the unit in order to maintain more reliable splash damage.
- Colossus
- The damage has been decreased from 20 to 15.
- The rate of fire has been improved from 2.2 to 1.65.
- Phoenix
- Can now attack while moving.
- Sentry
- The damage has been decreased from 8 to 6.
- ZERG
- Brood Lord
- Life has been decreased from 275 to 225.
- Armor has been decreased from 2 to 1.
- Corruptor
- Corruptor damage changed from 12 (+10 Massive) to 14 (+6 Massive).
- Corruptor speed increased from 2.75 to 2.9531
- Corruption ability redesigned:
- Single target.
- Increases damage taken by 20%.
- Lasts 30 seconds.
- Costs 100 energy.
- Range 6.
- Cannot target structures.
- Infestor
- Neural Parasite is now an upgrade at the Infestation Pit.
- Neural Parasite research costs 150/150 and 110 seconds.
- Neural Parasite can now target Air units.
- Neural Parasite energy cost increased from 50 to 100.
- Spine Crawler
- The root time has been increased from 6 to 12.
- Spore Crawler
- The root time has been increased from 6 to 12.
- Ultralisk
- Damage has been increased from 18 to 25.
Hotkey Changes
- General
- In order to resolve a conflict with building multiple Forges with the Shift Key we have made the following changes:
- Changed Center Camera from Shift+F to Ctrl+F.
- Standard
- To prevent the accidental research of Ventral Sacs when trying to train an Overlord with no Larva available, the hotkey has been changed from V to E.
- View Own Health Bars functionality added to the Backslash key
- Standard for Lefties
- Due to a conflict with research Banshee Cloak, research Seeker Missile has been changed from L to K.
- To correct a conflict with the Attack command on Planetary Fortress, train SCV has been changed from K to J.
- In order to prevent the accidental training of Zerglings when using the Select Larva hotkey,train Zergling has been changed from L to J.
- To prevent the accidental training of a Queen, train Ultralisk has been changed from U to T.
- To prevent the accidental research of Pneumatized Carapace when trying to train a corruptor with no Larva available, research Pneumatized Carapace has been changed from P to C.
- View All Status Bars has been changed from Q to the Alt key.
- View own Status Bars functionality has been added to the Q key.
- Grid for Lefties
- Attack Move and all other buttons in the 0,4 position should now function correctly.
- View Own Status Bars functionality added to Q.
- View Enemy Status Bars moved to W.
- View Ally Status Bars moved to E.
- Classic
- Changed build Nydus Canal from P to N.
- Changed Place Nydus Canal ability from P to N.
- Terran Infantry Weapon researches have been changed from E to W.
- Terran Vehicle Weapon researches have been changed from E to W.
- Train Thor hotkey has been changed from O to G.
- Train Viking hotkey has been changed from Y to W.
- View Own Status Bars functionality has been added to the Backslash key.
Icon Position Changes
- To put all race gas extractors in the same icon position, the positions of the Supply Depot/Refinery and Pylon/Assimilator have been swapped.
- In order to make transforming multiple Gateways easier for players using Grid key sets, Transform to Gateway has been moved to a separate icon position (2,1).
Bug Fixes
- Corrected an issue that was causing the Polish language client to crash when receiving the “player is no longer being revealed” message.
- Corrected incorrect battle.net links on multiple language clients pages.
- Corrected an issue where the Zealot was using an US English voice over in the Korean language client.
- Corrected an issue where a player is unable to build any structures that require pylon power when their protoss ally leaves.
- Units can no longer be healed or repaired while in transports.
- Corrected an issue where the Creep Tumor targeting circle was visible to opponents through Fog of War.
- Corrected an issue in which selecting a Starport under construction and a completed Starport would display the select builder command in the Viking slot.
- Corrected the Broodling weapon icon.
Posted by dOoBiX on April 29th, 2010 at 2:59 am
Blizzard has released the StarCraft II Beta client for Mac users to play in North American servers! If you use a Mac, you can now download the new client at http://www.battle.net and start playing. Other regions and languages will be supported later in the future for the Mac beta.
Posted by dOoBiX on April 26th, 2010 at 7:24 pm
Well, that was fast, a small patch #10 came out to fix a couple of bugs.
Bug Fixes
- Fixed an issue where Larva were not dying after being cancelled.
- Fixed an issue with Banelings, Brood Lords, and Overseers obeying their original Hatchery’s rally point.
Posted by dOoBiX on April 22nd, 2010 at 1:46 pm
Patch 9 came out today! Some new available features include the StarCraft II Editor and the achievements & decals! Check the spoiler below for the full list of changes:
Show ▼
General
- The StarCraft II Editor is now available!
- Players will now be able to begin creating trigger maps in preparation for map publishing which will be made available in an upcoming beta patch.
- Achievements & Decals are now live!
- Players will now be able to earn achievements, browse the list of available achievements, and view achievements earned by friends.
- Players will be able to highlight favorite achievements in their Showcase.
- Earning certain achievements will unlock portrait and decal rewards.
- The updated Homepage now includes a Recent Broadcasts panel and a News & Community panel.
- A new Match History page is now available which will allow players to browse and filter their last 1,000 games played.
- A new Community page is now available which features an in-game version of RSS news feeds.
- A new Friends-of-Friends feature has been added, which allows players to easily find and connect with more real life friends on Battle.net through existing friends.
- Additional friends’ presence details are now available from the Friends’ list.
- Improvements have been made on the Voice Chat system in game.
- Please use the new voice chat and provide feedback via the StarCraft II beta forums.
- The score screen now features a new graph tab.
- The art for many parts of the user interface has been updated.
- Hotkey templates have been added.
- In the gameplay options menu select from standard name based hotkeys for right and left-handed players, grid based hotkeys for right, and left-handed players, and classic StarCraft keys.
- Several hotkeys have been changed to avoid conflicts with the “Select All Warpgates” UI button:
- The Set Worker Rally Point has been changed from W to R.
- Build Sensor Tower has been changed from W to N.
- Terran Infantry Weapons have been changed from W to E.
- Terran Vehicle Weapons have been changed from W to E.
- Weapon Refit has been changed from W to R.
- Burrow has been changed from W to R.
- Spawn Larva has been changed from R to V.
- Neural Parasite has been changed from R to E.
Balance Changes
- TERRAN
- Marauder
- Concussive Shells research cost decreased from 100/100 80 seconds to 50/50 60 seconds.
- PROTOSS
- Immortal
- Build time increased from 40 to 55.
- ZERG
- Infested Terran
- Damage increased from 5 to 8.
- Speed decreased from 1.5 to 0.9375.
- Queen
- Speed off creep decreased from 1.5 to 0.938. (Speed on creep unchanged.)
- Spine Crawler
- Attack period decreased from 1.6 to 1.85.
- Infestor
- Neural Parasite range increased from 7 to 9.
- Fungal Growth projectile removed; Units in the target area are now instantly hit.
Maps
- We’ve made a change to the (2)ScrapStation map to make the natural expansion easier to defend.
- New maps have been added to the ladder rotation while others have been removed as follows:
- 1v1
- Added (2)IncinerationZone
- 2v2
- Removed (4)LostTemple
- Removed (4)Metalopolis
- Added (4)AridWastes
- Added (4)Coalition
- Added (4)Decena
- Added (4)ScorchedHaven
- 1v1 (Novice)
- Removed (4)NoviceKulasRavine
- 2v2 (Novice)
- Removed (4)NoviceKulasRavine
- Removed (4)NoviceShakurasPlateau
- Added (4)NoviceDecena
- Added (4)NoviceScorchedHaven
- Added (4)NoviceTwilightFortress
Source: Battle.net Forum
http://forums.battle.net/thread.html?topicId=23094049316&postId=243993487492&sid=5000#10