Posted by dOoBiX on July 17th, 2010 at 3:53 pm

StarCraft 2 Beta Patch 18 is now up! There are currently no patch notes; I will update this as soon as I find out what changes were made.
Update: Here are the patch notes:
StarCraft II Beta – Patch 18 (version 0.21.0.16094) – Show ▼
General
- The Mac StarCraft II Editor is now available!
Bug Fixes
- Burrowed Ultralisks now have the correct 500 hit points while burrowed.
- Fixed an issue where custom maps utilizing custom loading screens could cause players to lag or be dropped from Battle.net.
- Fixed an issue during replays when rewinding could cause the replay to desync.
- Fixed an issue with in-game menus causing performance issues.
Posted by dOoBiX on July 13th, 2010 at 5:35 pm
Patch 17 is out now! Here are the notes:
Patch 17 (version 0.20.0.16036)
Bug Fixes
- Many of the following bug fixes were intended for internal testing only, and are now being reverted.
- 250mm Strike Cannons can no longer deal damage to hidden targets.
- Barracks build time decreased from 65 to 60 seconds.
- Bunker build time decreased from 40 to 30 seconds.
- Canceling morphing Banelings now returns 75% of the cost like other morphing Zerg units.
- Hellion range reverted from 6 to 5.
- Reaper build time decreased from 45 to 40 seconds.
- Zealot build time decreased from 38 to 33 seconds.
Source: Battle.net Forums
Posted by dOoBiX on July 7th, 2010 at 7:57 pm
Attention: The 2nd phase of StarCraft 2 Beta is now up! 😀
Posted by dOoBiX on July 7th, 2010 at 1:39 pm

A new patch came out today for StarCraft 2 Beta, however we are still not able to log in to play. There are no patch notes, but a couple of noticeable changes are (1) the interface of the auto-patcher is updated, and (2) the Galaxy Editor now requires you to be logged in to use it. Since the servers are down, you will not be able to log in to use the map editor. However, I do believe that the 2nd phase of the Beta will start sometime in the next 24 hours!
Update: Found the patch notes!
Patch 16 (version 0.19.0.15976) – Show ▼
General
- Rally points now behave as a move command, instead of an attack move command.
- Enabled the ability to manually add a StarCraft II character friend using the player’s character code. Character code is a server-assigned numerical code that is displayed within the Add Friend panel.
- Battle.net Achievements & Rewards have been updated.
- All Quick Match modes are now available: 1v1, 2v2, 3v3, 4v4, and Free For All.
- All A.I. difficulties are now available for play.
- Cooperative matchmaking versus A.I. players is now available as a play mode.
- Enabled cross-game social features between World of Warcraft and StarCraft II.
Balance Changes
- ZERG
- Infestor
- Frenzy spell removed.
- Infested Terran spell added.
- Overseer
- Infested Terran spell removed.
- Ultralisk
- Now immune to stuns and mind control.
Source: Battle.net Forums
Posted by dOoBiX on June 9th, 2010 at 1:08 am


Check out this new program called Sc2gears, available for Windows, Linux, and Mac OS X. Sc2gears lets you manage and search your StarCraft 2 replays, and it will also display basic and statistical information and charts.
Sc2gears (3047 downloads)
Official Website: http://sites.google.com/site/sc2gears/
Posted by dOoBiX on June 4th, 2010 at 12:45 am

Patch 15 has been released for SC2 Beta, only 2 days after the last patch! This update kind of nerfs the Terran race. Check out the spoiler below to see full details:
Patch 15 (version 0.17.0.15623) – Show ▼
General
- Improved the system that handles initial placement and promotion/relegation between Leagues & Ladders.
Balance Changes
- TERRAN
- Hellion
- Weapon upgrade bonus decreased from 1 (+1 Light) to 1.
- Reaper
- Nitro Packs research cost decreased from 100/100 to 50/50.
- Siege Tank
- Siege Mode damage decreased from 60 to 50.
- Thor
- Anti-air weapon upgrade bonus decreased from 1 (+1 Light) to 1.
- ZERG
- Brood Lord
- Weapon upgrade bonus decreased from 3 to 2.
Source: Battle.net Forums
Posted by dOoBiX on June 2nd, 2010 at 3:47 am

Patch 14 has been released with some buffs for the Zerg! Check out the spoiler for the list of changes.
Patch 14 (version 0.16.0.15580) – Show ▼
Balance Changes
- PROTOSS
- Archon
- Build time decreased from 17 to 12.
- TERRAN
- Viking
- Ground damage decreased from 14 to 12.
- ZERG
- Corruptor
- Corruption energy cost decreased from 100 to 75.
- Infestor
- Burrowed move speed increased from 1 to 2.
- Peristalsis upgrade removed.
- Overlord/Overseer
- Pneumatized Carapace cost increased from 50/50 to 100/100.
- Overseer
- Infested Terran energy cost decreased from 125 to 100.
- Roach
- Organic Carapace upgrade removed.
- Tunneling Claws now also increases burrowed regeneration rate from 5 to 10.
- Ultralisk
- Anabolic Synthesis upgrade removed.
- Health increased from 450 to 500.
- Speed increased from 2.25 to 2.9531.
Bug Fixes
- Map Publishing: the default Battle.net host now points to the correct server.
- Time Expiration notices that were added for testing of the Guest Pass functionality have been removed.
- Fixed a crash when trying to open an old replay by double-clicking it in Explorer.
Posted by dOoBiX on May 30th, 2010 at 12:31 pm

Do you want a build order customized to what you want? Want to zergling rush, carrier rush, or do something else but you don’t know how?
Check out these topics to ask gkdmstjr how to do your favorite rush:
Posted by dOoBiX on May 20th, 2010 at 9:14 pm

Big changes in this patch 13 have been added to StarCraft II Beta! Just to list some: custom maps now playable on Battle.net, Facebook is integrated now, 3v3 and 4v4 modes are enabled, no more copper league; diamond league is after platinum league, no more identifier in character name, and more. Check out the spoiler for full list of changes:
Show ▼
General
- Map Publishing is now enabled: Using the map editor, you can upload your custom maps to share with the Battle.net community.
- Facebook feature is integrated: Here’s a quick way to expand your social network by seeing who among your existing Facebook friends also has a Battle.net account.
- 3v3 and 4v4 formats are now enabled.
- Numerous updates have been made to the Leagues & Ladders system:
- Removed Copper League and added Diamond League above Platinum League.
- Player ratings start at 0, rather than 1000.
- No longer displays loading screen odds in placement or practice league matches.
- Matchmaking system logic updated.
- UDP is enabled to help improve game performance.
- Numerous performance and stability improvements.
Balance Changes
- PROTOSS
- Sentry
- Force Fields can now be destroyed by Massive ground units walking over them.
- Void Ray
- Range decreased from 7 to 6.
- Warp Gate
- Subgroup selection priority changed from 2 to 3 so that it takes priority over Gateways when selected.
- TERRAN
- Marine
- Stimpack research cost decreased from 150/150 to 100/100.
- Combat Shield research cost decreased from 150/150 to 100/100.
- ZERG
- Infestor
- Infested Terran spell removed.
- Frenzy spell added:
- Costs 25 energy.
- Targets a single biological unit which deals 25% more damage and is immune to snare, stuns, and mind control for 30 seconds.
- Overseer
- Contaminate spell added:
- Costs 75 energy.
- Targets a single enemy structure which cannot train units or research upgrades for 30 seconds.
- Infested Terran spell added:
- Costs 125 energy.
- Infested Terrans have the same stats as those previously created by the Infestor and are placed directly under the Overseer when spawned.
- Ultralisk
- Life decreased from 600 to 450.
- Damage changed from 25 to 15 (+25 Armored).
- Damage versus structures increased from 60 to 75.
Hotkey Changes (English Only):
- Zerg Set Worker Rally Point changed from R to G.
- Zerg Spore Crawler changed from W to A to avoid conflict with the Select All Warp Gates hotkey.
Battle.net Interface
- Revamped summary pages for player Profiles and Leagues & Ladders.
- Added a Help system with tech trees and other tips and tricks.
- Removed identifier from the character naming process and added the ability to refer friends for invitation into your party or lobby.
- Updated the Battle.net user interface to consistently use a nested menu system.
- Added in-game blocking and player muting.
Source: Battle.net Forums
Posted by dOoBiX on May 17th, 2010 at 6:42 pm

Blizzard has just announced that the first phase of StarCraft II Beta will end on Monday, May 31st, so that they can make hardware and software changes. They will open a final beta phase for a couple weeks before the actual release of StarCraft II.
You can read the whole announcement here: Show ▼
We’d like to let all of our StarCraft II: Wings of Liberty beta test participants know that the first phase of the beta test will be coming to an end in all regions on Monday, May 31. The beta test will be unavailable for several weeks while we make some hardware and software configuration changes in preparation for the final phase of the beta test and the release of the game. We plan to bring the beta test back online for a couple of weeks prior to the game’s launch to complete our testing. We’ll have more details to share about when this final beta-testing phase will begin at a later date.
We’d like to thank all of our beta-test participants for your enthusiasm, dedication, and valuable feedback during the beta test, and we look forward to hearing more of your thoughts on the StarCraft II beta test as the game’s July 27 launch approaches.
Source: Battle.net Forums